Fictional City, Real Dangers: Krisopolis in the Media
FAZ and Darmstädter Echo report on the release of the first emergenCITY serious game
FAZ and Darmstädter Echo report on the release of the first emergenCITY serious game
On December 12, 2025, the first emergenCITY serious game, Krisopolis, was officially presented at the Kurzweil Gallery in Darmstadt. Both the Darmstädter Echo and the FAZ reported on Krisopolis and the event.
In its article on December 23, 2025, the Darmstädter Echo focused on the game’s development history and prospects. It offers an opportunity to impart knowledge about preparing for crisis situations and how to remain capable of acting in an emergency. The advantage of the game over brochures or websites on the subject of disaster control is its greater reach.
“Every second German plays,” Echo quotes Joachim Schulze, a research assistant at emergenCITY who was involved in the development.
Meanwhile on December 19, 2025, the Frankfurter Allgemeine Zeitung newspaper put Krisopolis to the test in a game trial. At the beginning, a brief overview of the game’s basic functions is provided, and the graphics and remaining programming errors are described. However, positive emphasis is placed on practical advice, such as the integrated brochure from the Federal Office for Civil Protection and Disaster Assistance or information on preventive measures such as chlorine tablets for purifying contaminated water.
Various stakeholders, such as the Ministry of Digitalization and Innovation in Hesse, the German Committee for Disaster Prevention, and the fire department of the city of Hattersheim am Main advertised the release of the game online and on their social media presences. Krisopolis is available free of charge in the Google Play Store and the Apple App Store.